Metrics, logs, traces, and mayhem: Introducing an observability adventure game powered by Grafana Alloy and OTel

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Metrics, logs, traces, and mayhem: Introducing an observability adventure game powered by Grafana Alloy and OTel

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Workshop based on the blog post “Metrics, logs, traces, and mayhem: introducing an observability adventure game powered by Grafana Alloy and OTel“, at OpenFest Sofia 2025: https://cfp.openfest.org/openfest-2025/talk/MN3STV/

This hands-on workshop transforms learning about observability into an engaging adventure!

Step into a text-based game where you’ll master essential observability tools—metrics, logs, and traces—and discover how to leverage them effectively for real-world troubleshooting and gaining critical insights into your applications.

Powered by OpenTelemetry (OTel) and the Grafana stack, this session offers a unique, interactive environment for exploring the critical components of a robust observability strategy. You’ll gain practical experience identifying, understanding, and resolving complex system issues.

Whether you’re a developer, operator, or just curious about understanding your system’s health, you’ll leave with a solid foundation on how OpenTelemetry and core observability tools can empower you to solve complex problems confidently.

You’re also welcome to work in pairs and collaborate on your observability adventure!

Pre-requisites: Docker and Git are installed on your machine, or access to a web browser to run the workshop on a Killercoda playground

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